Skillnad mellan versioner av "Grove - Buzzer"
Rad 6: | Rad 6: | ||
== Port == | == Port == | ||
− | Digital | + | *Digital |
== Exempelkod == | == Exempelkod == | ||
Rad 12: | Rad 12: | ||
Short: | Short: | ||
− | <syntaxhighlight lang="C++" line | + | <syntaxhighlight lang="C++" line> |
void setup() | void setup() | ||
{ | { |
Versionen från 27 oktober 2018 kl. 16.06
Buzzer-modulen har en piezo-summer som huvudkomponent. Piezoen kan anslutas till digitala utgångar och kommer att avge en ton när utmatningen är hög. Alternativt kan den anslutas till en analog pulsbreddsmoduleringsutmatning för alstring av olika toner och effekter.
Kompatibilitet
- Arduino
- Raspberry Pi
Port
- Digital
Exempelkod
Arduino
Short:
void setup()
{
pinMode(6, OUTPUT);
}
void loop()
{
digitalWrite(6, HIGH);
delay(analogRead(0));
digitalWrite(6, LOW);
delay(analogRead(0));
}
Long:
/* Melody
* (cleft) 2005 D. Cuartielles for K3
* This example uses a piezo speaker to play melodies. It sends
* a square wave of the appropriate frequency to the piezo, generating
* the corresponding tone.
* The calculation of the tones is made following the mathematical
* operation:
*
* timeHigh = period / 2 = 1 / (2 * toneFrequency)
*
* where the different tones are described as in the table:
*
* note frequency period timeHigh
* c 261 Hz 3830 1915
* d 294 Hz 3400 1700
* e 329 Hz 3038 1519
* f 349 Hz 2864 1432
* g 392 Hz 2550 1275
* a 440 Hz 2272 1136
* b 493 Hz 2028 1014
* C 523 Hz 1912 956
*
* http://www.arduino.cc/en/Tutorial/Melody
*/
int speakerPin = 3; // Grove Buzzer connect to D3
int length = 15; // the number of notes
char notes[] = "ccggaagffeeddc "; // a space represents a rest
int beats[] = { 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 4 };
int tempo = 300;
void playTone(int tone, int duration) {
for (long i = 0; i < duration * 1000L; i += tone * 2) {
digitalWrite(speakerPin, HIGH);
delayMicroseconds(tone);
digitalWrite(speakerPin, LOW);
delayMicroseconds(tone);
}
}
void playNote(char note, int duration) {
char names[] = { 'c', 'd', 'e', 'f', 'g', 'a', 'b', 'C' };
int tones[] = { 1915, 1700, 1519, 1432, 1275, 1136, 1014, 956 };
// play the tone corresponding to the note name
for (int i = 0; i < 8; i++) {
if (names[i] == note) {
playTone(tones[i], duration);
}
}
}
void setup()
{
pinMode(speakerPin, OUTPUT);
}
void loop()
{
for (int i = 0; i < length; i++)
{
if (notes[i] == ' ')
{
delay(beats[i] * tempo); // rest
}
else
{
playNote(notes[i], beats[i] * tempo);
}
// pause between notes
delay(tempo / 2);
}
}
Raspberry Pi
import time
import grovepi
# Connect the Grove Buzzer to digital port D8
# SIG,NC,VCC,GND
buzzer = 8
grovepi.pinMode(buzzer,"OUTPUT")
while True:
try:
# Buzz for 1 second
grovepi.digitalWrite(buzzer,1)
print ('start')
time.sleep(1)
# Stop buzzing for 1 second and repeat
grovepi.digitalWrite(buzzer,0)
print ('stop')
time.sleep(1)
except KeyboardInterrupt:
grovepi.digitalWrite(buzzer,0)
break
except IOError:
print ("Error")